: With this Special Ability:
If you dislike the outcome of your role, you can choose to re-roll the dice and try again.
"This ability only applies to the attack this purple plus is attached to."
( Can be more rolls depending on the corresponding number, in this case, you can re-roll 1 time )
(If you choose to re-roll you must take the outcome of the re-roll)
:With this Special Ability:
Every time an opponent's character card attacks a card with this special ability, that opponent's character card will take the corresponding damage.
"In this case, the opponent's character card takes the corresponding damage of 2, And only 2 even if their attack fails or crits."
"If an item card is used to attack or kill a character card with this special ability, the thorns effect will do nothing, no damage taken"
:With this Special Ability:
When a character card dies with this special ability, it will do the corresponding damage to the card that killed it.
"In this case, the opponent's character card will take the corresponding damage of "15"
"If an item card is used to kill a character card with this special ability, the blast effect will do nothing, no damage taken"
: With this Special Ability:
Roll the dice. If you roll a 1,2, or 3, your stun is unsuccessful and nothing happens; If you roll a 4,5, or 6, your stun is successful and will stun a character card for a number of rotations. A stun prevents an opponent from using a character card for their turn or the corresponding rotation.)
when a card is stunded turn it sideways for the rotation.
"A rotation starts when you hand the dice over to your opponent, and a rotation ends when the dice are handed back to you. In this case, the stun lasts "1" rotation.
:With this Special Ability:
If rolled successfully, Your attack will apply to multiple foes, depending on the corresponding number.
if their are less cards left in play then sweeping effect. attack what ever is left on the board.
"In this case, if the attack is successful, the attack must go to 2 opponent character cards."
(If rolled unsuccessfully nothing will happen)
:With this Special Ability:
If rolled successfully, your's or any character card of your choosing can be healed by the corresponding number.
Rolling a 1 makes your turn unsuccessful.
Rolling a 2 to 5 makes your turn successful.
If a crit ”6” is rolled the health healed will be doubled."
"In this case the corresponding number is "5", so the character card will gain "5" health. "
(If rolled unsuccessfully nothing will happen)
: With this Special Ability:
If rolled successfully, when attacking an opponent's character card, your card will gain back health according to the corresponding number
Rolling a 1 makes your turn unsuccessful.
Rolling a 2 to 5 makes your turn successful.
If a crit ”6” is rolled the health healed will be doubled."
"In this case, the corresponding number is "5", so the character card will gain back "5" health. "
(If rolled unsuccessfully, nothing will happen.)
: With this Special Ability:
You will multiply your attack by the roll of a dice. You can multiply your heal, your damage.. Etc. Whatever this die sigil is attached to.
If your roll is successful, you will roll again and multiply your attack by the number rolled; that multiplier ranges from the dice "1 to 6.
Rolling a 1 makes your turn unsuccessful.
Rolling a 2 to 5 makes your turn successful.
If a crit ”6” is rolled the attack damage will be doubled before you roll for multiplier."
"In any case, you must first roll to see if your attack or special ability is successful. Rolling a "1" is unsuccessful, and nothing will happen. Rolling a "2 to 5" is successful; and you will roll again to see what your attack is multiplied by.
however Rolling a crit "6" will double the effect, and then you will roll to see what your crit attack is multiplied by."